Simple JavaScript Game with Source Code: You have no idea what you can do with javascript. JavaScript is one of the most demanding programming languages right now, there are so many libraries of JavaScript. So, There is a snake game built with JavaScript, HTML & CSS little bit. This is a very basic program. This snake game is like the legend game came with a Nokia Keypad phones.
You can call this a coding game or game with coding. In other words, this is javascript coding game. When I was learning web development, always I asked my instructor how can I create games in javascript. Now I am able to create very small programs in javascript. I am still learning, & And as much as I know, I share with you all. Because I believe sharing knowledge is the best way to increase knowledge.
Let’s come to our topic, How to make a basic snake game in javascript? The answer is in the form of source code. First, you must have good knowledge of HTML canvas, CSS & Javascript. Then you can understand this program easily.
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Requirement For Create Snake Game
- Knowledge of HTML.
- Basic Knowledge Of CSS.
- Good knowledge of JavaScript.
- An IDE or notepad++
Note: If you don’t have knowledge in javascript, Then first learn. If you are learning javascript or want to learn, this demo also will be useful for you for the understanding the whole program.
Preview:
Let’s see a review of this game in GIF format.
JavaScript Snake Game Source Code
I have created just one file for this program because this program is small in length and size. I used little bit CSS, that’s why I put CSS in between <head> tag. Create an HTML file named “snakegame.html” or any name you want. Copy codes form here below and paste on HTML file.
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<!doctype html> <!--Code By WebDevTrick (https://webdevtrick.com)--> <html lang="en"> <head> <meta charset="UTF-8"> <title>Simple JavaScript Snake Game| Webdevtrick.com</title> <style> canvas { display: block; position: absolute; border: 5px solid #009BFF; margin: auto; top: 0; bottom: 0; right: 0; left: 0; } </style> </head> <body> <script> var COLS = 26, ROWS = 26, EMPTY = 0, SNAKE = 1, FRUIT = 2, LEFT = 0, UP = 1, RIGHT = 2, DOWN = 3, KEY_LEFT = 37, KEY_UP = 38, KEY_RIGHT = 39, KEY_DOWN = 40, canvas, ctx, keystate, frames, score; grid = { width: null, height: null, _grid: null, init: function(d, c, r) { this.width = c; this.height = r; this._grid = []; for (var x=0; x < c; x++) { this._grid.push([]); for (var y=0; y < r; y++) { this._grid[x].push(d); } } }, set: function(val, x, y) { this._grid[x][y] = val; }, get: function(x, y) { return this._grid[x][y]; } } snake = { direction: null, last: null, _queue: null, init: function(d, x, y) { this.direction = d; this._queue = []; this.insert(x, y); }, insert: function(x, y) { this._queue.unshift({x:x, y:y}); this.last = this._queue[0]; }, remove: function() { return this._queue.pop(); } }; function setFood() { var empty = []; for (var x=0; x < grid.width; x++) { for (var y=0; y < grid.height; y++) { if (grid.get(x, y) === EMPTY) { empty.push({x:x, y:y}); } } } var randpos = empty[Math.round(Math.random()*(empty.length - 1))]; grid.set(FRUIT, randpos.x, randpos.y); } function main() { canvas = document.createElement("canvas"); canvas.width = COLS*20; canvas.height = ROWS*20; ctx = canvas.getContext("2d"); document.body.appendChild(canvas); ctx.font = "12px Helvetica"; frames = 0; keystate = {}; document.addEventListener("keydown", function(evt) { keystate[evt.keyCode] = true; }); document.addEventListener("keyup", function(evt) { delete keystate[evt.keyCode]; }); init(); loop(); } function init() { score = 0; grid.init(EMPTY, COLS, ROWS); var sp = {x:Math.floor(COLS/2), y:ROWS-1}; snake.init(UP, sp.x, sp.y); grid.set(SNAKE, sp.x, sp.y); setFood(); } function loop() { update(); draw(); window.requestAnimationFrame(loop, canvas); } function update() { frames++; if (keystate[KEY_LEFT] && snake.direction !== RIGHT) { snake.direction = LEFT; } if (keystate[KEY_UP] && snake.direction !== DOWN) { snake.direction = UP; } if (keystate[KEY_RIGHT] && snake.direction !== LEFT) { snake.direction = RIGHT; } if (keystate[KEY_DOWN] && snake.direction !== UP) { snake.direction = DOWN; } if (frames%7 === 0) { var nx = snake.last.x; var ny = snake.last.y; switch (snake.direction) { case LEFT: nx--; break; case UP: ny--; break; case RIGHT: nx++; break; case DOWN: ny++; break; } if (0 > nx || nx > grid.width-1 || 0 > ny || ny > grid.height-1 || grid.get(nx, ny) === SNAKE ) { return init(); } if (grid.get(nx, ny) === FRUIT) { score++; setFood(); } else { var tail = snake.remove(); grid.set(EMPTY, tail.x, tail.y); } grid.set(SNAKE, nx, ny); snake.insert(nx, ny); } } function draw() { var tw = canvas.width/grid.width; var th = canvas.height/grid.height; for (var x=0; x < grid.width; x++) { for (var y=0; y < grid.height; y++) { switch (grid.get(x, y)) { case EMPTY: ctx.fillStyle = "#fff"; break; case SNAKE: ctx.fillStyle = "#333"; break; case FRUIT: ctx.fillStyle = "#009BFF"; break; } ctx.fillRect(x*tw, y*th, tw, th); } } ctx.fillStyle = "#000"; ctx.fillText("SCORE: " + score, 10, canvas.height-10); } main(); </script> </body> </html> |
That’s it. You have successfully created a snake game. If you have any doubt comment down below.
Thanks For Visiting, Keep Visiting.
HI! I want to do something fun with this game which is when you eat a blue apple I want them to get 10 bigger, not 1.
What code compiler do I need to run the code because when I hit run I have to choose a program.
same I was using p5
I also
using the p5
seriously you just have to change code a bit
and make your own i dident copy past it i only take some idea
make your own don’t ask form dev- ok
sorry how do i add pause button
Thanks for the code
Please how do i add pause and play button?
PURE 100% LIES I TRIED IT ITS PURE LIES LIES
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ₜᵢₙᵧ ₜₑₓₜ ᵦᵤₜ ₛₜᵢₗₗ ₗᵢₑₛₛₛₛₛₛₛₛₛₛₛₛₛₛₛₛₛₛₛₛₛₛₛₛₛₛₛₛₛₛₛₛₛₛₛₛₛₛₛₛₛₛₛₛₛₛₛₛₛₛₛₛₛₛₛₛₛₛₛₛₛₛₛₛ!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Try putting it in a .html file. it’s in HTML with JavaScript in the HTML. That’s how HTML works, but you don’t seem bright enough to know that.
It works it is just that it doesn’t work for you.
YOOO WE HAVE THE SAME NAME SPELT THE SAME
I didn’t know how to download it soooooooooooooooooooooooooooooooooooo.